Q3PhongIllumination_New
You can use theQ3PhongIllumination_New
function to create a new illumination shader that provides Phong illumination.
TQ3ShaderObject Q3PhongIllumination_New (void);DESCRIPTION
TheQ3PhongIllumination_New
function returns, as its function result, a new illumination shader that implements a Phong illumination model. See "Illumination Models" on page 14-4 for information on the Phong illumination algorithm.